My Neighbor Alice, the popular blockchain-based farming and building game, has officially launched”Chapter One: A New Adventure“, marking the first full release after several alpha seasons. Built on the Chromia blockchain, the update introduces frictionless browser-based gameplay, wallet-optional access, and integrated token and NFT features, bringing the entire experience to players for the first time.
Key Highlights: Launch of My Neighbor Alice Chapter One
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First public release after multiple alpha seasons
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Instantly playable in the browser, no downloads, wallets or tokens required
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Powered by Chromia’s gasless infrastructure and on-chain relational architecture
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ALICE token is now live on Chromia Mainnet with in-game use
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The Pudgy Penguins NFT collaboration brings 40,000 companions into play
Direct browser-based access for Web3 gaming
Players can now explore My Neighbor Alice directly in their browser, without having to download any software or connect a crypto wallet. Additionally, a new mode allows users to start playing immediately, and they can create a wallet at any time within the game to accumulate assets or save progress. This approach removes traditional onboarding friction and opens the game to a wider audience.
“This launch is more than just a game update. It’s proof that Web3 can deliver the same user-friendly experience as Web2: no downloads, no wallets, just pure gameplay,” said Steve Haßenpflug, VP Games at My Neighbor Alice. “With Chapter One, we are showing the future of gaming. Open, accessible and built for the community.”

Source: My neighbor Alice
Powered by Chromia’s On-Chain architecture for games
The full release uses Chromea Layer-1 relational blockchain platform with a modular framework for decentralized applications. Thanks to Chromia’s gasless interaction model, players avoid paying transaction fees when using blockchain features.
All core game data, such as world state and player progress, is stored on-chain using Chromia’s relational architecture. That means the game reduces reliance on external servers and goes beyond the asset-only models common in many Web3 games, enabling a more persistent and decentralized experience.
“This launch is an important milestone, not only for My Neighbor Alice but also for Chromia as a platform,” said Henrik Hjelte, co-founder of Chromia. “It shows how our architecture can power complex, persistent virtual worlds while keeping the experience smooth and intuitive.”
ALICE token integration and expansion of the NFT ecosystem
With the public release, the game now supports the ALICE token on the Chromia mainnet, enabling native functionality directly within gameplay. Although ALICE is not required to play, it unlocks additional features and allows players to delve deeper into the in-game economy.
Players can buy, sell and trade NFTs through the in-game marketplace, creating a dynamic, player-driven economy where they can also earn rewards and monetize their creations.
Plus, My Neighbor Alice has a collaboration with Pudgy Penguinsbringing all 40,000 NFTs from the collection into the game as fully animated 3D companions.
This expands the social layer of the game and shows the ability to integrate external resources, increasing its broader appeal to the community.
The launch of Chapter One: A New Adventure brings My Neighbor Alice out of testing and into full availability. By making the experience more accessible and lowering the barrier to entry, the game hopes to set an example for how Web3 titles can reach and retain a mainstream audience.

